label,START,,,
if,fnc==1,PLAY_ON,START,
label,PLAY_ON,,,
call,sf_gensoku.csv,0,,
call,sf_breaksql.csv,0,,
slim,0,,,
play,DMH17H_機関始動★★#.wav,1,0,
play,DMH17H_アイドル改2★★#.wav,0,0,
label,PLAY_LOOP,,,
if,ref>0,SPD_A,,
if,fnc==1,PLAY_LOOP,,
play,機関停止.wav,1,0,
goto,START,,,
label,SPD_A,,,
call,sf_bkankai.csv,0,,
plyx,DMH17H_スロットルアップA_01改2★★#.wav,1,0,
wait,1000,,,
slim,255,,,
wait,1700,,,
play,DMH17H_スロットルアップA_02★★.wav,1,0,
if,acc<0,SPD_IDLE_X,,
label,SPD_A2,,,
play,DMH17H_スロットル保ちA★★.wav,0,0,
if,acc<0,SPD_IDLE_X,,
play,DMH17H_スロットルアップB改★★.wav,1,0,
if,acc<=0,SPD_IDLE_Y,,
play,DMH17H_スロットル保ちB★★.wav,0,0,
label,SPD_B,,,
if,acc<=0,SPD_IDLE_Y,,
if,spd>140,SPD_C,,
goto,SPD_B,,,
label,SPD_C,,,
play,DMH17C_変直切換★★改.wav,1,0,
play,DMH17_直結段_IN-70★★.wav,1,0,
label,SPD_D,,,
if,acc<=0,SPD_IDLE_Z,,
play,DMH17_直結段_LOOP-70★★.wav,0,0,
if,acc<=0,SPD_IDLE_Z,,
goto,SPD_D,,,
label,SPD_IDLE_Z,,,
play,DMH17H_直結オフ【高】★★#.wav,1,0,
goto,SPD_IDLE,,,
label,SPD_IDLE_Y,,,
play,DMH17H_スロットルオフB改★★#.wav,1,0,
goto,SPD_IDLE,,,
label,SPD_IDLE_X,,,
play,DMH17H_スロットルオフA改★★#.wav,1,0,
label,SPD_IDLE,,,
play,DMH17H_アイドル改2★★#.wav,0,0,
if,spd==0,SPD_STOPING,,
if,acc<=0,SPD_IDLE,,
if,spd<=50,ACC_A,,
if,spd>200,ACC_G,,
if,spd>50,ACC_B,,
goto,SPD_IDLE,,,
label,SPD_STOPING,,,
slim,0,,,
goto,PLAY_LOOP,,,
label,ACC_A,,,
play,DMH17H_スロットルアップA_01改2★★#.wav,1,0,
play,DMH17H_スロットルアップA_02★★.wav,1,0,
goto,SPD_A2,,,
label,ACC_B,,,
play,DMH17H_再スロットルアップ改2★★#01.wav,1,0,
play,DMH17H_再スロットルアップ改2★★#02.wav,1,0,
play,DMH17H_スロットル保ちB★★.wav,0,0,
if,spd<140,SPD_B,SPD_C,
label,ACC_G,,,
play,DMH17H_機能試験A改2★★#.wav,1,0,
play,DMH17_直結段_IN-70★★.wav,1,0,
goto,SPD_D,,,
